Kolorwanie:
Status:
123
[b]p Hogo s[/b]:
https://margohelp.pl/zestaw/itemki/34450,49357,49340,44213,16370,44836,1694,47134,0

Kolorwanie:
Status:
123456789101112131415161718192021
====================
    Start logging
====================

Date:    2019-06-30
Time:    20:59:36
Version: 2.2.032

0 20:59:36 -  -       Information: OMSI is working in fullscreen mode
1 20:59:38 -  -       Information: TIR - looking for DLL path...
2 20:59:38 -  -       Information: TIR  - DLL path not found - TIR disabled [0]
3 20:59:44 -  -       Information: Options dialog created
4 20:59:44 -  -       Information: Weather dialog created
5 20:59:44 -  -       Information: Profiles dialog created
6 20:59:44 -  -       Information: Time table running dialog created
7 20:59:44 -  -       Information: Start dialog created
8 20:59:44 -  -       Information: Menu 2 created
9 20:59:44 -  -       Information: Menu 3 created
10 20:59:44 -  -       Information: Tut dialog created
11 20:59:44 -  -       Information: Menu pos set

Kolorwanie:
Status:
123456789101112131415161718192021
Sceneryobjects\Bariera drogowa\barierka 1.sco
Sceneryobjects\billboardy Autokomisprzemek212121\awkst.sco
Sceneryobjects\billboardy cisowianka\awkst.sco
Sceneryobjects\billboardy kzk\awkst.sco
Sceneryobjects\billboardy miland\awkst.sco
Sceneryobjects\billboardy tatra\awkst.sco
Sceneryobjects\billboardy_by_przemek212121\awkst.sco
Sceneryobjects\BlackEye\BVG_Elec_Haltestelle.sco
Sceneryobjects\Buildings_Alex fixed by Heir\af09.sco
Sceneryobjects\Buildings_Alex fixed by Heir\booxs.sco
Sceneryobjects\Buildings_Alex fixed by Heir\boxes.sco
Sceneryobjects\Buildings_Alex fixed by Heir\kartof.sco
Sceneryobjects\Buildings_Alex fixed by Heir\kiosk6.sco
Sceneryobjects\Buildings_Alex fixed by Heir\kust02.sco
Sceneryobjects\Buildings_Alex fixed by Heir\pillar02.sco
Sceneryobjects\Buildings_Alex fixed by Heir\pillar03.sco
Sceneryobjects\Buildings_Alex fixed by Heir\pillar04.sco
Sceneryobjects\Buildings_Alex fixed by Heir\zaa02.sco
Sceneryobjects\rowerek\studzienka telekomunkacyjna1.sco
Sceneryobjects\VbusBlog.ru\dom 9 g\dom9g.sco

Kolorwanie:
Status:
12
Cześć wielkie dzięki za wpis dla nas !

mewerathh2

Kolorwanie:
Status:
123456789101112131415161718192021
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Stozek
{
    class Program
    {
        static void Main(string[] args)
        {
            double promien, tworzaca, wysokosc;

            Console.WriteLine("Podaj promień: ");
            promien = Convert.ToDouble(Console.ReadLine());

            Console.WriteLine("Podaj tworzącą: ");
            tworzaca = Convert.ToDouble(Console.ReadLine());


mewerathh

Kolorwanie:
Status:
123456789101112131415161718192021
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Ostroslup
{
    class Program
    {
        static void Main(string[] args)
        {

            double podstawa, wysokosc;

            Console.WriteLine("Podaj długość krawędzi podstawy");
            podstawa = Convert.ToDouble(Console.ReadLine());

            Console.WriteLine("Podaj długość wysokości");
            wysokosc = Convert.ToDouble(Console.ReadLine());

fenrathiel2

Kolorwanie:
Status:
123456789101112131415161718192021
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Cyfra7
{
    class Program
    {
        const char CHAR = '*';
        static void Star() => Console.Write(CHAR);
        static void StarLn() => Console.WriteLine(CHAR);
        static void Space() => Console.Write(" ");
        static void SpaceLn() => Console.WriteLine(" ");
        static void NewLine() => Console.WriteLine();



        static void Cyfra7(int n)

fenrathiel

Kolorwanie:
Status:
123456789101112131415161718192021
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace TrojkatProstokatny
{
    class Program
    {
        const char CHAR = '*';
        static void Star() => Console.Write(CHAR);
        static void StarLn() => Console.WriteLine(CHAR);
        static void Space() => Console.Write(" ");
        static void SpaceLn() => Console.WriteLine(" ");
        static void NewLine() => Console.WriteLine();


        public static void TrojkatProstokatny(int n)
        {

mewerath2

Kolorwanie:
Status:
123456789101112131415161718192021
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Stozek
{
    class Program
    {
        //double Pi = 3.14;
        static void Main(string[] args)
        {
            double promien, tworzaca, wysokosc;

            Console.WriteLine("Podaj promień: ");
            promien = Convert.ToDouble(Console.ReadLine());

            Console.WriteLine("Podaj tworzącą: ");
            tworzaca = Convert.ToDouble(Console.ReadLine());

venerath2

Kolorwanie:
Status:
123456789101112131415161718192021
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace MaxSrednia
{
    class Program
    {
        static void Main(string[] args)
        {
            int size;
            Random losowa = new Random();

            Console.Write("Wprowadź rozmiar tablicy: ");
            size = Convert.ToInt32(Console.ReadLine());

            int[,] tablica = new int[size, size];



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